Special Report: Top Tech 2021

After months of blood, toil, tears, and sweat, we can all expect a much better year

1 min read
Photo illustration of the crystal ball with a smile on it.
Photo-illustration: Edmon de Haro

Last January in this space we wrote that “technology doesn't really have bad years." But 2020 was like no other year in recent memory: Just about everything suffered, including technology. One shining exception was biotech, with the remarkably rapid development of vaccines capable of stemming the COVID-19 pandemic.

This year's roundup of anticipated tech advances includes an examination of the challenges in manufacturing these vaccines. And it describes how certain technologies used widely during the pandemic will likely have far-reaching effects on society, even after the threat subsides. You'll also find accounts of technical developments unrelated to the pandemic that the editors of IEEE Spectrum expect to generate news this year.

Making such predictions is, of course, risky. We trust, though, that whatever we may have missed won't possibly be as momentous as the earthshaker that we—indeed the whole world—didn't see coming 12 months ago.

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Q&A With Co-Creator of the 6502 Processor

Bill Mensch on the microprocessor that powered the Atari 2600 and Commodore 64

5 min read
Bill Mensch

Few people have seen their handiwork influence the world more than Bill Mensch. He helped create the legendary 8-bit 6502 microprocessor, launched in 1975, which was the heart of groundbreaking systems including the Atari 2600, Apple II, and Commodore 64. Mensch also created the VIA 65C22 input/output chip—noted for its rich features and which was crucial to the 6502's overall popularity—and the second-generation 65C816, a 16-bit processor that powered machines such as the Apple IIGS, and the Super Nintendo console.

Many of the 65x series of chips are still in production. The processors and their variants are used as microcontrollers in commercial products, and they remain popular among hobbyists who build home-brewed computers. The surge of interest in retrocomputing has led to folks once again swapping tips on how to write polished games using the 6502 assembly code, with new titles being released for the Atari, BBC Micro, and other machines.

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Spot’s 3.0 Update Adds Increased Autonomy, New Door Tricks

Boston Dynamics' Spot can now handle push-bar doors and dynamically replan in complex environments

5 min read
Boston Dynamics

While Boston Dynamics' Atlas humanoid spends its time learning how to dance and do parkour, the company's Spot quadruped is quietly getting much better at doing useful, valuable tasks in commercial environments. Solving tasks like dynamic path planning and door manipulation in a way that's robust enough that someone can buy your robot and not regret it is, I would argue, just as difficult (if not more difficult) as getting a robot to do a backflip.

With a short blog post today, Boston Dynamics is announcing Spot Release 3.0, representing more than a year of software improvements over Release 2.0 that we covered back in May of 2020. The highlights of Release 3.0 include autonomous dynamic replanning, cloud integration, some clever camera tricks, and a new ability to handle push-bar doors, and earlier today, we spoke with Spot Chief Engineer at Boston Dynamics Zachary Jackowski to learn more about what Spot's been up to.

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McMaster Engineering: Transforming Education and Fostering Research With Impact

By adding new faculty and developing innovative approaches to its curriculum, McMaster solidifies its world leading position in engineering

3 min read

The Faculty of Engineering at McMaster University in Hamilton, Ont., Canada is aiming to build on its ranking as one of the world's top engineering schools by expanding its recruitment of both tenure-track and teaching track positions across multiple departments. This broad initiative is expected to continue the growth of McMaster as a leading destination for innovative teaching and research.

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