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The iPhone is "Doomed"

The groundbreaking shooter is back for a new generation

1 min read

After all the E3 hoopla, a notable little announcement trickled out last week - a new version (of an old version) of

Doom

, the classic first person shooter, is coming for the iPhone this month.



Once again, John Carmack - id Software co-founder and technical director - is pushing the limits of hardware just as he has so many times before (as I chronicle my book Masters of Doom).  Real compelling 3D games have yet to find a home on the iPhone, and Doom will be a good test. Carmack is collaborating with a Dallas-based developer called Escalation on the project.  Escalation includes some familiar names from Doom lore, including Shawn Green, an early id Software employee, and Tom Mustaine, a formidable Quake compettior back in the day who went on to become a developer.  



Carmack says that the team was able to repurporse assets from Doom 3 for Resurrection.  Early gameplay footage suggests a nice hybrid of stripped down Doom action with a modern sheen - and, IMHO, thankfully jettisons some of D3's ploddingly moody dark corners and shadows.  It'll be interesting to see how Doom Classic, a more faithful porting of the original title, looks in comparision when it hits, supposedly this month too.  And id fans take note - an iPhone spin on Wolfenstein called

Wolfenstein

RPG is also on the way.



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