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The First Mind-Controlled VR Game Will Hit Arcades in 2018

Neurable’s brain-scanning headband brings hands-free control to virtual reality entertainment

4 min read
Photo of person wearing VR headset.
Jacked In: Neurable’s new virtual reality headband uses a set of electrodes to measure the user’s EEG (electroencephalography) signals.
Photo: Neurable
Purple

“Wake up, this is not a test,” intones a voice as the virtual reality game Awakening begins. Your game character is a child trapped in a nefarious government lab, and as you scan the room you see a variety of objects lying on the floor, each flashing with light. You focus your mental attention on a block, and it rises up and rotates in the air before you. Then you focus on a mirror on the wall, and the block hurtles toward it and smashes the glass, revealing a scrawled sequence of numbers beneath. You notice a keypad by the door with numbers that are also subtly flashing. Using only your Jedi powers, you focus on certain digits in the correct sequence to open the door.

The technology that makes this game possible is a brain-scanning headband that attaches to a VR headset. That headband, paired with software that interprets the neural signals, enables wearers to play games without using any sort of hand controller. The creators of this brain-computer interface system, at the Boston-based startup Neurable, believe this intuitive controller will be the next big thing in VR. “We’ve essentially created a brain mouse,” says Ramses Alcaide, Neurable’s cofounder and CEO.

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Deep Learning Gets a Boost From New Reconfigurable Processor

The ReAAP processor allows AI to be faster, more efficient

2 min read
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iStock

This article is part of our exclusive IEEE Journal Watch series in partnership with IEEE Xplore.

Deep learning is a critical computing approach that is pushing the boundaries of technology – crunching immense amounts of data and uncovering subtle patterns that humans could never discern on their own. But for optimal performance, deep learning algorithms need to be supported with the right software compiler and hardware combinations. In particular, reconfigurable processors, which allow for flexible use of hardware resources for computing as needed, are key.

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Rory Cooper’s Wheelchair Tech Makes the World More Accessible

He has introduced customized controls and builds wheelchairs for rough terrain

6 min read
portrait of a man in a navy blue polo with greenery in the background
Abigail Albright

For more than 25 years, Rory Cooper has been developing technology to improve the lives of people with disabilities.

Cooper began his work after a spinal cord injury in 1980 left him paralyzed from the waist down. First he modified the back brace he was required to wear. He then turned to building a better wheelchair and came up with an electric-powered version that helped its user stand up. He eventually discovered biomedical engineering and was inspired to focus his career on developing assistive technology. His inventions have helped countless wheelchair users get around with more ease and comfort.

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Fourth Generation Digitizers With Easy-to-Use API

Learn about the latest generation high-performance data acquisition boards from Teledyne

1 min read

In this webinar, we explain the design principles and operation of our fourth-generation digitizers with a focus on the application programming interface (API).

Register now for this free webinar!

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