Son of SBInet: Show Me the Technology!

Government wants existing technology that can play together with minimal integration effort

1 min read
Son of SBInet: Show Me the Technology!

Last week, the US government posted more information about its desired Son of SBInet (see PDF), the successor to the failed SBInet virtual fence program. According to this article in the Washington Technology and the government's solicitation, Customs and Border Protection wants technology solutions that are " ... complete, fully integrated, and proven commercial-off-the-shelf/government-off-the-shelf (COTS/GOTS) solutions."

Furthermore:

"The Government is not interested in solutions that require measurable developmental effort to integrate COTS/GOTS subsystems... There is no intent to develop any items or systems under the program."

In addition, the government intends to use fixed priced contracts for the procurement of the technology.

What's more, open architecture solutions - meaning "an inherent ability to 'plug-and-play' (consistent with well-defined interface descriptions) - including switch-out of hardware and software components from other suppliers - without any additional integration costs or any additional involvement from the original equipment manufacturer(s)" - are going to be given preference.

Given the above requirements/constraints, one is led to believe that there is lots of inexpensive, easy to integrate and very effective surveillance, communications and command system technology that entered the marketplace in the past three years that can "detect, track, identify, and classify illegal incursions to provide Border Patrol agents with improved situational awareness between the Ports of Entry (POEs)."

Hmm, I wonder why this supposedly readily available, off-the-shelf, plug & play technology wasn't being used on SBInet?

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The Spectacular Collapse of CryptoKitties, the First Big Blockchain Game

A cautionary tale of NFTs, Ethereum, and cryptocurrency security

8 min read
Vertical
Mountains and cresting waves made of cartoon cats and large green coins.
Frank Stockton
Pink

On 4 September 2018, someone known only as Rabono bought an angry cartoon cat named Dragon for 600 ether—an amount of Ethereum cryptocurrency worth about US $170,000 at the time, or $745,000 at the cryptocurrency’s value in July 2022.

It was by far the highest transaction yet for a nonfungible token (NFT), the then-new concept of a unique digital asset. And it was a headline-grabbing opportunity for CryptoKitties, the world’s first blockchain gaming hit. But the sky-high transaction obscured a more difficult truth: CryptoKitties was dying, and it had been for some time.

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