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Quilting 2.0

Today's sewing machines are sophisticated embedded systems with exacting precision, automated stitch control, and touch-screen interfaces

3 min read
Quilting 2.0

My Aunt Yetta sewed quilts—and most of her family's clothes—on an antique treadle sewing machine that was powered by her foot.

The next 50 years of technological innovation added electricity and the zigzag stitch—and that was fine. As long as a machine could stitch patches of fabric to one another to create a quilt top (called piecing) and could sew together the quilt's bottom and top layers with batting in between (the actual quilting), we quilters could make our pretty blankets, quietly upgrading from one machine to another without missing a stitch.

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Why Functional Programming Should Be the Future of Software Development

It’s hard to learn, but your code will produce fewer nasty surprises

11 min read
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A plate of spaghetti made from code
Shira Inbar
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You’d expectthe longest and most costly phase in the lifecycle of a software product to be the initial development of the system, when all those great features are first imagined and then created. In fact, the hardest part comes later, during the maintenance phase. That’s when programmers pay the price for the shortcuts they took during development.

So why did they take shortcuts? Maybe they didn’t realize that they were cutting any corners. Only when their code was deployed and exercised by a lot of users did its hidden flaws come to light. And maybe the developers were rushed. Time-to-market pressures would almost guarantee that their software will contain more bugs than it would otherwise.

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