Kinect 2.0 Developer Kit Preorder Applications Now Open

We don't know exactly what the new Kinect is capable of, but you can get on the list for one as of today

2 min read
Kinect 2.0 Developer Kit Preorder Applications Now Open

"Be the first to get your hands on the new Kinect for Windows sensor." The first! As of today, Microsoft has opened applications for the Kinect for Windows developer kit program, which kicks off in November of 2013. If you get in, it'll cost you $400, but you'll get two of the new Kinect sensors.

We don't even know what the technical specs on the new Kinect are yet (trust us, we've asked), but that isn't stopping Microsoft from trying to sign up devs. Here's the deal:

Can't wait for the new generation Kinect for Windows sensor? You can apply to take part in the Kinect for Windows developer kit program. This program, which begins in November 2013, will provide developers with tools and a pre-release sensor as soon as possible so they can start building new applications before general availability in 2014.
The program fee will be US$399 (or local equivalent) and offers the following benefits:
  • Direct access to the Kinect for Windows engineering team via a private forum and exclusive webcasts
  • Early SDK access (alpha, beta, and any updates along the way to release)
  • Private access to all API and sample documentation
  • A pre-release/alpha sensor
  • A final, released sensor at launch

Note that you have to apply for the program, and that spaces are limited. The deadline is the end of July, but we're guessing that spaces will run out way before then. The application asks you for info like your Twitter, CodePlex, and GitHub usernames, what experience you have developing for Kinect, what you plan to do with any future development and whether you'd like to make a commercial product, and 200 characters on why Microsoft should choose you.

It looks like you'll need a Windows Live account to apply; take your best shot at the link below.

[ Kinect for Windows Dev Center ]

The Conversation (0)

The Bionic-Hand Arms Race

The prosthetics industry is too focused on high-tech limbs that are complicated, costly, and often impractical

12 min read
A photograph of a young woman with brown eyes and neck length hair dyed rose gold sits at a white table. In one hand she holds a carbon fiber robotic arm and hand. Her other arm ends near her elbow. Her short sleeve shirt has a pattern on it of illustrated hands.

The author, Britt Young, holding her Ottobock bebionic bionic arm.

Gabriela Hasbun. Makeup: Maria Nguyen for MAC cosmetics; Hair: Joan Laqui for Living Proof

In Jules Verne’s 1865 novel From the Earth to the Moon, members of the fictitious Baltimore Gun Club, all disabled Civil War veterans, restlessly search for a new enemy to conquer. They had spent the war innovating new, deadlier weaponry. By the war’s end, with “not quite one arm between four persons, and exactly two legs between six,” these self-taught amputee-weaponsmiths decide to repurpose their skills toward a new projectile: a rocket ship.

The story of the Baltimore Gun Club propelling themselves to the moon is about the extraordinary masculine power of the veteran, who doesn’t simply “overcome” his disability; he derives power and ambition from it. Their “crutches, wooden legs, artificial arms, steel hooks, caoutchouc [rubber] jaws, silver craniums [and] platinum noses” don’t play leading roles in their personalities—they are merely tools on their bodies. These piecemeal men are unlikely crusaders of invention with an even more unlikely mission. And yet who better to design the next great leap in technology than men remade by technology themselves?

Keep Reading ↓Show less