Can Game Tech Slay the Bad Guys?

New technology can sink crooks, boost sales.

1 min read

According to Edge, a new technology could be a boon for game developers - adding up to $6 billion in annual revenues to the industry.  A study conducted by the Entertainment Merchants Association focused on so-called "denial technology" that fights thieves "by shipping [discs] to stores in a disabled state and only activating them at the point of sale."

This could breathe life into the market for Blu-ray discs, DVDs, and games.  But for how long?  Digital downloads are a small but growing trend in the game industry.   As I blogged about recently, 17 percent of PC games last year were sold via digital downloaded.  But that number is expected to double annually.  Already, file-sharing sites are filled with hacked games.  In addition to providing new encyrption solutions for retail game sellers, the industry needs to rethink how and why games are pirated in the first place.  A shift to online games built on social networks and communities will help - along with microtransactions of game content.








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Deep Learning Could Bring the Concert Experience Home

The century-old quest for truly realistic sound production is finally paying off

12 min read
Image containing multiple aspects such as instruments and left and right open hands.
Stuart Bradford

Now that recorded sound has become ubiquitous, we hardly think about it. From our smartphones, smart speakers, TVs, radios, disc players, and car sound systems, it’s an enduring and enjoyable presence in our lives. In 2017, a survey by the polling firm Nielsen suggested that some 90 percent of the U.S. population listens to music regularly and that, on average, they do so 32 hours per week.

Behind this free-flowing pleasure are enormous industries applying technology to the long-standing goal of reproducing sound with the greatest possible realism. From Edison’s phonograph and the horn speakers of the 1880s, successive generations of engineers in pursuit of this ideal invented and exploited countless technologies: triode vacuum tubes, dynamic loudspeakers, magnetic phonograph cartridges, solid-state amplifier circuits in scores of different topologies, electrostatic speakers, optical discs, stereo, and surround sound. And over the past five decades, digital technologies, like audio compression and streaming, have transformed the music industry.

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