Senior Associate Editor Stephen Cass reports on his tour of the international Consumer Electronics Show 2007 with a video blog. If you couldn't make it to the mega-show, be sure to check out one tech reporter's story on the proceedings via his camera.
This year's Consumer Electronics Show has just finished in Las Vegas. Celebrating it's 40th anniversary, the show was bigger than ever, packing not just the vast Las Vegas Convention Center, with its 68 football fields of floor space, but several satellite conference centers and hotels as well. Although there wasn't the drama of last year's anticipated PlayStation 3 release and the burgeoning Blu-ray vs. HD-DVD format war, which rages on unresolved, there were still plenty of new gadgets and gizmos battling for the attention of attendees.
I went looking for some of the most interesting and innovative products, and you can view the results in this video blog. If you're interested in finding out more about the products mentioned in the video, see the list of links below.
The general trend at the show was the continuing march of multimedia convergence, driven by the huge amounts of digital content now available and the ease of wirelessly connecting to a network: it seems as if you can't release even a toaster oven without at least making it Wi-Fi ready and building in an MP3 player.
And that toaster oven better be able to play games too. Once upon a time, a dismissive attitude towards video games may have marked you as a mature adult, but now it may put you at risk for being marked for retirement, as the same kids who first poured quarters into Space Invaders in the 1980's are now raising kids of their own—and still playing games. Video games are edging ever more into the mainstream, especially among so-called casual gamers. Casual gamers, many of them women, don't have the time or inclination to play involved console games for days on end, but do want to be able to kill a few minutes—or an hour or two—with a game that can be quickly picked up and put down. The result is a huge market for clever games that can be played on everything from cell phones to consoles and that don't require the kind of development budgets associated with blockbusters like Halo 2 or Grand Theft Auto.
Further out on the horizon, in coming years, expect to see fuel cells in laptops, commercially available holographic storage, and the increasing dominance of wireless, including the advent of wireless power.
Companies featured in video: