Photo: Joran Hollender
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Of the countless human pursuits touched by
technology, music has been among the most profoundly
transformed. Beginning more than a century ago, when
Thomas Edison's phonograph gave rise to the recorded
music industry, technology has brought music to the
masses with steadily increasing efficiency, fidelity,
and convenience. Today, the Internet, digital recording,
and new storage technologies are coming together to
prompt another momentous shift. It is liberating music
from the last link to Edison's era: the dependence on
physical, recorded media that has long confined it.
Of all the technologies fomenting this revolution,
one of the most pivotal, and interesting, is the
compression algorithm. The most common example is the
ubiquitous MP3, which was a key enabler of Napster's
rise in its copyright-flouting initial incarnation. MP3
is just one of an expanding array of such
algorithms—more than 100 at last count—that also
includes such contenders as WAV, WMA, Ogg, AAC, and
AC-2. All of them use a variety of clever tricks to
compress music files 90 percent or more, so that the
data can be more economically transmitted over a
network, such as the Internet, and stored on a computer
or music player. They're all vying for a central role in
the global recorded music industry, which now generates
US $32 billion a year in revenues.
Powerful alliances are being formed. And unlike many
previous technology-related business battles, technology
may actually be a significant factor in this one.
Consider Sony Corp.'s slick new music player, the
NW-HD1. Praised for its compact size, long battery life,
and clever touch-sensitive controller, the device
nevertheless has been widely and bitterly criticized for
its choice of compression algorithm: ATRAC3, a
proprietary system used by Sony alone.
Not since the days of the PC operating system wars in
the 1980s, arguably, has a software issue held so much
sway over an emerging category of consumer electronics.
And this time, at least, technology will weigh fairly
heavily as the marketplace sorts out winners and losers.
For the algorithms, the basic tradeoff is between
sound quality and how much they can compress the music
files. But there are other important considerations,
including the extent to which the full-fidelity,
uncompressed files can be re-created from the compressed
files, how copy protection is implemented, and how
secure the downloaded files are from unauthorized
distribution.
The contest is far from over. But already, glimpses
of a seriously streamlined future for the sale and
distribution of recorded music are apparent—ones that
are showing the way for digital movies, too. The first
part of the transition is well under way: Apple's iTunes
alone is selling about $500 000 worth of music a week;
additional online music services from RealAudio,
Wal-Mart, Napster, and others are also doing brisk
business. The advantages over the old industry model are
overwhelming: record companies don't have to ship
plastic discs all over the world, and music fans need no
longer clutter their homes with racks of CDs or tapes.
Instead, somewhere near their favorite audio listening
spots are a hard drive (or two or three) and a computer
displaying a list of thousands and thousands of songs,
arranged by album, by artist, or simply by mood. No more
shuffling through stacks of discs; a click of a mouse
changes the tune.
This revolution is not happening just in the home. It
is truly everywhere. Once compressed, music files can be
quickly and easily loaded into a compact,
shirt-pocket-size player, where they are stored on a
miniature hard-disk drive or in flash memory. The
hard-disk-based systems, such as Apple's ubiquitous
iPods, can store thousands of songs—your entire music
library, probably.
This is just a hint of what's to come. Today, early
adopters are using wireless networks to move music from
their computers to audio gear all over their homes. When
wireless personal area networks based on the IEEE
802.15.3 standard become commercially available, people
will be storing movies this way as well. Eventually, CDs
and DVDs will join the vinyl albums gathering dust in
the backs of closets, and yet music and movies will be
everywhere—in file servers, magnetic and semiconductor
memories, communications lines, and in the air itself.