The Game Critics Awards for this year's E3 have been announced, and two of the big winners are games that flex user-created content: Will Wright's hotly anticipated simulation, Spore, and Media Molecule's DIY side-scrolling PS3 title, LittleBigPlanet.
I've played both games, and I heartily agree. This fits right in line with my notion of the YouTubing of games, which I've blogged about for many months now. Not only do they show how fresh and future-forward games can be, they're a lot of fun. My only question (concern?) is to what degree do gamers *want* to create their own content? Both games have enough options in there so that true couch potatoes can just sit back and play. But they're both designed to come to life in equal proportion to how much time/energy you invest. After the initial "I made that!" rush, will the giddiness subside?
































