The Back Story
Movies, Monoliths, and Mission Control
Photo: Beth Kelly
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David Kushner is no stranger to the computer game industry. He has
partied with the men who make its music, and he's spent a
lot of time with the two Johns, Carmack and Romero, who came
up with the video game Doom and revolutionized the industry
a decade ago. But seeing Sony Online Entertainment's operations
center in San Diego for this issue's "Engineering EverQuest"
was something else again, he says.
He took
on this writing assignment expecting to see a version of NASA's
mission control but for a video game world, and that's what
he got. The engineers who keep more than half a million people
playing EverQuest and EverQuest II are a different breed from
the typical game developer, Kushner discovered. "It was much
more the scientists in lab coats than kids with Nerf guns,"
says Kushner. "This is a serious operation."
It was
Kushner's first trip inside a big server room, and it left
an impression. "It was kind of like seeing a row of monoliths
from the movie 2001,"
he recalls. "It felt like walking into the brains of the whole
setup. You really got the sense that these machines are keeping
all these [virtual] people alive out there."
As Kushner
writes in his article, the video game industry has become
a major player in Hollywood, and now he's been personally
touched by the convergence of gaming and film. Naren Shankar,
the executive producer of the hit TV show "CSI: Crime Scene
Investigation," read IEEE Spectrum's
review of Kushner's book, Masters
of Doom, about the computer game industry, and he's working on a movie
script based on the book. It's now in development for the
Showtime cable channel.
Will there be a movie version of "Engineering EverQuest"? Stay
tuned.