ILLUSTRATION: GORDON STUDER
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Free Napster-style music sharing is on its way out.
The future of digital music distribution will be
determined by consumers voting with their purses for a
single, or at most two, systems, just as they did with
videotape formats and PC operating systems.
Napster offered immediate gratification; regaining it
will cost us some privacy as well as money. As companies
like Microsoft come to know all about us—not just our
choices in music and films, but about our finances and
even personal location—we may long for a pre-digital day.
Meanwhile, you may think you are buying the right to
play a song at will. In truth, as digital music payment
systems emerge, you will only be buying the right to
play it on devices that recognize that right and have
the software to play it.
A war on three levels
The coming battle to sell digital entertainment media
over the Internet will be fought on at least three
business levels. At the top are content providers
fighting for the attention of the consumer. These are
the movie and game makers, record producers, and book publishers.
One step down is the software that plays the content,
sitting on desktops and, increasingly, inside devices
such as MP3 music players. Microsoft Corp., based in
Redmond, Wash., and its crosstown Seattle rival,
RealNetworks Inc., are the major combatants here. The
goal is to get their players on as many desktops and
systems as possible, and to convince content providers
to tailor their offerings to them. Other players exist
as well, like Winamp, which is built into AOL Time
Warner's Internet software. Most of the payoff for
Microsoft, RealNetworks, and the others is control of
the platform for digital media, because when consumers
vote, these players will be the candidates on the ballot.
The third, and least visible, level concerns digital
rights management (DRM), [see
figure] the software that will oversee your
media purchases and your right to move content from
device to device. Three standards have been proposed,
but the winner, if there is to be one at all, will be
selected in a marketplace that as yet does not
exist—the first music containing DRM software, though
promised for this summer, may not appear until 2002.
According to at least one industry analyst, it will be
2004 at the earliest before a clear leader emerges.
Napster—and the un-copy-protected MP3 format that
made it possible—has spoiled those of us who have been
buying (or taking) songs and transferring them from one
PC to another and to other devices at will.
But the unprotected MP3 format will soon be a thing
of the past. Until the digital rights issue is settled,
every device maker, and every content or service
provider, will have to make its own DRM choices.